Rodolfo Silva: ZBrush Expert and Technical Artist, Maxon
Rodolfo is a ZBrush Expert and Technical Artist at Maxon, specializing in real-time environments for games. He started out as a self-taught 3D artist in 2010, later strengthening his artistic foundations through nearly a decade of classical training at the Grand Central Atelier and the Florence Academy of Art. He has worked in teaching, freelancing, and game development, sharing his knowledge with artists of all levels while contributing to a wide range of projects in design and digital art. After earning a master’s degree in Game Art from Escape Studios in 2022 he worked as a freelance Unreal Engine environment technical artist before joining Maxon in 2024. Today, he creates ZBrush training content, supports a global community of artists, and collaborates on tools across the Maxon ecosystem such as Cineware (UE5 plug-in) and Cinema 4D. 

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